the smiles of the enemy
are beautiful and sweet;
so i feel as if i’m winning
though i’m suffering defeat
assassin’s creed 3: nothing is true. everything is permitted… even having an assassin character that you don’t find even remotely cool
Disclaimer: I’d warn you about spoilers ahead, but if you haven’t played this series by now, there’s something wrong with your life. Check out the youtube videos if you’d like to catch up on the plot.
Due to the onslaught of work, school, then work and a giant move east, I started in on the Assassin’s Creed bandwagon rather late.
Sure, my Faux Bro Don kept bugging me to play this masterpiece of a game, but I simply had bigger, uglier fish to fry. However, once I had comfortably settled into my new city and (after mixed success) retired from the Toronto dating scene, you can bet the first thing I did with my spare time was tackle Ubisoft’s favourite franchise on my PS3.
I would not regret it. Except 3. Screw 3.
is like a box of chocolates;
it makes you fat
but it’s good for your heart
september 24th – isle of quel’danas
Grudgingly, I accepted the invitation from an old paladin I hadn’t seen in weeks. I would help him with his silly retro dungeon run. I would venture into the instance for the first time on a retail server. I would scoff at the infinitesimal probability that I, Elethir, would be able to loot this legendary bow from two expansions ago. Then, as has happened unnaturally frequently over the course of six years, the rollhaxx gods smiled upon me.
the smell of YVR
is the same as ever
smoky, stale and rain-drenched
i have said a million
good-byes breathing that air
thankfully, each lungful
numbs my insides some
’til i can say good-bye
without batting an eye
without fighting back tears
without struggling for words
that must last ’til next time
– random scribbling in my notebook, september 25th, 2011 –
So, I know I promised stories about Nate’s visit, but alas – I’ve lied again. With Linux class, game trials, introducing my roommate to the genius of Ronald D Moore’s reimagining of Battlestar Galactica and three (that’s right) three neurotic cats in the apartment, what’s a nerd girl to do?
Why, shirk her responsibilities as a writer and get wired on coffee, of course. Oh, and paint her nails. Repeatedly.
As I’ve noticed that I haven’t posted anything exceptionally nerdy in a while, I figured I’d give all (possibly two) of my readers (you know who you are) a quick rundown of the game demos I’ve been nomming on over the past week or so. Bear in mind that most of these can be nabbed off of the Steam client or are offered in glorious downloadable format from their respective official sites. Join me after the jump for my half-assed, jumbled-together-at-one-in-the-morning review of some simply stellar games. Feel free to “ooh” and “ahh” at my handiwork as well. Bahah. Handiwork. Oh, man. I’m no better than the writers of Relic Hunter now.
In typical nerd fashion, my friends and I made a b-line for the theatres once X-Men: First Class was released. For a number of reasons, I really wasn’t expecting much more than a sore face. You know, due to excessive facepalming.
What were those reasons? There was the gruelling experience that had been X-Men Origins: Wolverine. Furthermore, the original posters for XMFC looked like they’d been done by an eight year old on MS Paint. (Not the one on the right. That one’s nice.) And Kevin Bacon? Really? I don’t know if I can take a super-Bacon villain seriously. I didn’t care about the shiny trailers; the first fifteen minutes of X2 were mindblowing, but the rest was a disappointment. By that logic, there was a high likelihood that this movie was going to suck.
I consider this one of many situations where I’m glad I turned out to be wrong.
X-Men: First Class was awesome. In my opinion, absolutely nothing in the entire Marvel Universe could ever hope to make up for – or undo the emotional damage that was – X-Men Origins: Wolverine.